Even in mobile form, Halo is still a large-scale epic.
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Other times banshees would zip overhead as off-screen anti-air guns took shots at them, clouding the skies with flak. As I ran across the tops of buildings I was afforded a glimpse down to the streets below where USMC forces and Covenant forces were battling one another. The developers did a great job of presenting a sense of scale from a limited, top-down, viewpoint. Players of Spartan Strike and Spartan Assault get a few new gadgets to play around with, imcluding steroids to increase the Spartan’s performance in a variety of different ways, from increased movement speed to increased health regeneration. From sticky plasma grenades to the iconic battle rifle, fan favorites are aplenty. Players familiar with the weaponry of the Halo universe will easily recognize the guns found laying around the levels. It’s all very standard, and if you’ve ever played a top-down shooter on your iPad or iPhone you’ll roll right into the controls with ease. Tapping anywhere triggers a melee attack, and double-tapping and holding on the second tap enables grenade-throwing. Movement is handled with the left thumb in the bottom left corner, and aiming is handled with the right thumb in the bottom right corner. The controls in both games are exactly the same. If there were joysticks involved in the iOS version, you could easily call them “twin-stick shooters”, but alas, no joysticks. Fortunately for me, neither Spartan Strike nor Spartan Assault are like traditional Halo titles.īoth Spartan Strike and Spartan Assault are top-down shooters that put players in the boots of a Spartan soldier. Halo 3 was largely the same, albeit I was playing with friends most of the time, so that dulled my misery considerably. I played a few multiplayer matches of Halo 2, but those went so poorly I just like to pretend they never happened. My previous experience with the Halo franchise is nearly exclusively with Halo 3 on the Xbox 360.
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Spartan Strike, on the other hand, released for Windows Phone and iOS on April 16th. As previously mentioned, Spartan Assault originally released in 2013 for Windows Phone devices, then made its way onto Xbox consoles and Steam in 2014, and finally got around to debuting on iOS just last week.